Puzzle · Adventure · Metroidvania

Incredibug

Overview

Team · University Master’s Project

For this project I am an external supporter for technical questions and general infrastructure.

I helped setting up the Version Control, created the first rudementary UI, added a basic item-interaction system, helped with initial Pill-Bug movement, integrated a Gameplay Resource-Infliction system (the same systems used in Out Of Juice, Rogue Creation and Eldritch Survivor) and currently work on State and Resource persistence across levels and general savestates.

Also I am supporting the lead-developer Moritz Naab with refactoring and strengthening the codebase for future maintainability.