
Puzzle · Adventure · Metroidvania
Incredibug
Overview
Team · University Master’s Project
For this project I am an external supporter for technical questions and general infrastructure.
I helped setting up the Version Control, created the first rudementary UI, added a basic item-interaction system, helped with initial Pill-Bug movement, integrated a Gameplay Resource-Infliction system (the same systems used in Out Of Juice, Rogue Creation and Eldritch Survivor) and currently work on State and Resource persistence across levels and general savestates.
Also I am supporting the lead-developer Moritz Naab with refactoring and strengthening the codebase for future maintainability.